Computing technology is radically changing the manner in which we communicate with media, spaces, people as well as computers. The Ubiquitous VR research aims at the development of new computing paradigms for “holistic DigiLog life in smart space.” It is highly interdisciplinary and thus covers diverse research areas, ranging from theoretical to practical and mathematical to intuitive. Specifically, three main research foci are planned: 3D Visual Computing, DigiLog UI/UX, Context-Aware Mobile Augmented Reality (CAMAR), etc. Note however that the realms of research are not restricted to these areas. We wish to broaden and deepen the understanding of various principal themes in the challenging new field such as Culture Technology.
    [채용] KAIST 연구원 산하 증강현실연구… [2021-12-07] 
    [기사]우운택 KAIST 문화기술대학원장 … [2021-11-24] 
    [기사]"메타버스, 도로·전기처럼 사회… [2021-10-26] 
    [채용] KAIST 연구원 산하 증강현실연구… [2021-09-27] 
    [기사]우운택 “메타버스 궁극적 목표… [2021-09-17] 
    [ARRC]제58회 KAIST 증강현실연… [2021-08-20] 
    [ARRC]제57회 KAIST 증강현실연… [2021-08-05] 
    [ARRC]제56회 KAIST 증강현실연… [2021-07-21] 
    [ARRC]제55회 KAIST 증강현실연… [2019-08-26] 
    [ARRC]제54회 KAIST 증강현실연… [2019-08-06]